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	<title>Comments on: Inertia, Friction and Conversion</title>
	<link>http://danzarrella.com/inertia-friction-and-conversion.html</link>
	<description>DanZarrella.com, yes there are two Rs.</description>
	<pubDate>Fri, 04 Jul 2008 00:30:03 +0000</pubDate>
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		<title>By: Friction, Inertia and Social Media Optimization &#187; Dan Zarrella</title>
		<link>http://danzarrella.com/inertia-friction-and-conversion.html#comment-174</link>
		<author>Friction, Inertia and Social Media Optimization &#187; Dan Zarrella</author>
		<pubDate>Thu, 07 Sep 2006 14:38:36 +0000</pubDate>
		<guid>http://danzarrella.com/inertia-friction-and-conversion.html#comment-174</guid>
		<description>[...] The old what makes an idea viral issues apply here and like other web usability problems they can be broken down into two camps: friction-reduction and inertia-generation. Just like in real world physics any movement towards an action, funnel or goal needs a certain amount of user intrest energy (inertia) to overcome the hassle (friction) associated with completing the tasks needed to accomplish the goal. A huge information squeeze page, with tons of required fields is a lot of friction and unless the user really wants to get at what on the other side of the wall they probably won&#8217;t want fill it all out. By pre-selling the destination to the user and making it as easy as possible for them to get to it, you&#8217;ll increase the percentage of viewers who do. [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] The old what makes an idea viral issues apply here and like other web usability problems they can be broken down into two camps: friction-reduction and inertia-generation. Just like in real world physics any movement towards an action, funnel or goal needs a certain amount of user intrest energy (inertia) to overcome the hassle (friction) associated with completing the tasks needed to accomplish the goal. A huge information squeeze page, with tons of required fields is a lot of friction and unless the user really wants to get at what on the other side of the wall they probably won&#8217;t want fill it all out. By pre-selling the destination to the user and making it as easy as possible for them to get to it, you&#8217;ll increase the percentage of viewers who do. [&#8230;]</p>
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